Bilattice

My second project was another puzzle game, this time with over 300 levels. The game starts out with relatively simple ideas but builds towards an insane late-game.

There’s even an actual 4-Dimensional level, as well as a timed challenge featuring randomly generated puzzles set to an upbeat soundtrack. The game is OUT NOW on Steam, and will be out on mobile soon.

Here is a fun little video preview I made to showcase the variety in mechanics: